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Devlog
v1.2.1 - Static Tile Fix
August 04, 2025
by
Fishagon LLC
Changes Fixed a bug that would crash game when using static tiles Fixed an issue with number of bombs used in Beginner and Intermediate difficulties...
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v1.2.0 - UI Refresh
July 17, 2025
by
Fishagon LLC
Changes Significant overhaul to all the Menus & Visuals Added Tutorial Pages for "Play Styles" and "Game Modes" The next update will likely include the new Chaos game mode where the mines will move wh...
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v1.1.0 - Holy Optimization!
February 28, 2025
by
Fishagon LLC
Changes Massive optimizations across the board. You'll still see some delay when using animated tiles when generating the board on intermediate and expert, but should be much improved. I'll continue t...
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v1.0.2 - Grid Downscale Bugfix
February 26, 2025
by
Fishagon LLC
Bug Fixes When switching from higher difficulty to lower via system menu context not clearing off previous board...
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v1.0.1 - Day 1 Hotfix
February 24, 2025
by
Fishagon LLC
Bug Fixes Victory track not switching to gameplay when restarting Victory track was looping fanfare, now uses loop point...
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v1.0.0 - Release!
February 24, 2025
by
Fishagon LLC
The journey from discovering that Playdate had an easy to use SDK to releasing Fishagon's first game for the platform was a fast and efficient one haha. I was watching a Twitch streamer and noticed th...
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