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DexSweeper

DexSweeper

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Devlog

  • v1.2.1 - Static Tile Fix
    August 04, 2025 by Fishagon LLC
    Changes Fixed a bug that would crash game when using static tiles Fixed an issue with number of bombs used in Beginner and Intermediate difficulties... Continue reading
  • v1.2.0 - UI Refresh
    July 17, 2025 by Fishagon LLC
    Changes Significant overhaul to all the Menus & Visuals Added Tutorial Pages for "Play Styles" and "Game Modes" The next update will likely include the new Chaos game mode where the mines will move wh... Continue reading
  • v1.1.0 - Holy Optimization!
    February 28, 2025 by Fishagon LLC
    Changes Massive optimizations across the board. You'll still see some delay when using animated tiles when generating the board on intermediate and expert, but should be much improved. I'll continue t... Continue reading
  • v1.0.2 - Grid Downscale Bugfix
    February 26, 2025 by Fishagon LLC
    Bug Fixes When switching from higher difficulty to lower via system menu context not clearing off previous board... Continue reading
  • v1.0.1 - Day 1 Hotfix
    February 24, 2025 by Fishagon LLC
    Bug Fixes Victory track not switching to gameplay when restarting Victory track was looping fanfare, now uses loop point... Continue reading
  • v1.0.0 - Release!
    February 24, 2025 by Fishagon LLC
    The journey from discovering that Playdate had an easy to use SDK to releasing Fishagon's first game for the platform was a fast and efficient one haha. I was watching a Twitch streamer and noticed th... Continue reading
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